Human IT

HUMAN IT is a multi-disciplinary and scholarly journal with the goal of bringing forth new research and discussion about digital media as communicative, aesthetic, and ludic instruments.

We welcome contributions from the humanities, the social, behavioural, and natural sciences, as well as technology. Accepted languages are the Nordic languages and English.

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Home > Archives > Vol 13, No 1

Vol 13, No 1

Table of Contents

Refereed section

’När jag vill tala till punkt väljer jag e-post’: Om bruket av kommunikationskanal i privat interaktion hos par som träffats online [“If I want to speak unopposed I choose email”: On the use of communication channels in private interaction between couples who meet online]
Amelie Hössjer
PDF
41-85
Reader, Please Follow Me: Fan Fiction, Author Instructions, and Feedback
Maria Lindgren Leavenworth
PDF
100-127

Open section

Sociala medier – ett nät av härskartekniker? [Power Games on the Internet – On the Online Use of Master Supression Techniques]
Annakarin Nyberg, Mikael Wiberg
PDF
1-34
Computer Games as Immersive Literature
Laura Barnard
PDF
86-99

Reviews

Regarding Digital Literature as a Discourse out of Nucleus
Laura Sánchez Gómez
PDF
35-40


University of Borås
Human IT
SE-501 90 Borås , Sweden
human.it@hb.se
ISSN 1402-151X
Published with support from the University of Borås.